Problemset

There's currently 5 classes of problems, each with a slightly different goal.

They all have a couple of things in common:

  • input and output format
  • accepted set of commands
  • Eralk must be standing at the end cell after interpreting all instructions
    • the direction he's facing doesn't matter unless stated otherwise in a specific problem class

Problem classes

comb gameplay
comb gameplay
matrix
matrix gameplay
sortp
sortp gameplay
spiral
spiral gameplay
wave
wave gameplay