◆ alloc_traits
template<typename N = uint32_t>
template<typename T , typename Alloc = std::allocator<T>>
◆ ObjectPool() [1/2]
template<typename N = uint32_t>
template<typename T , typename Alloc = std::allocator<T>>
◆ ObjectPool() [2/2]
template<typename N = uint32_t>
template<typename T , typename Alloc = std::allocator<T>>
◆ ~ObjectPool()
template<typename N = uint32_t>
template<typename T , typename Alloc = std::allocator<T>>
◆ clear()
template<typename N = uint32_t>
template<typename T , typename Alloc = std::allocator<T>>
◆ construct()
template<typename N = uint32_t>
template<typename T , typename Alloc = std::allocator<T>>
template<typename... Args>
◆ reset()
template<typename N = uint32_t>
template<typename T , typename Alloc = std::allocator<T>>
◆ alloc
template<typename N = uint32_t>
template<typename T , typename Alloc = std::allocator<T>>
◆ allocations
template<typename N = uint32_t>
template<typename T , typename Alloc = std::allocator<T>>
◆ blockSize
template<typename N = uint32_t>
template<typename T , typename Alloc = std::allocator<T>>
◆ currentBlock
template<typename N = uint32_t>
template<typename T , typename Alloc = std::allocator<T>>
◆ currentIndex
template<typename N = uint32_t>
template<typename T , typename Alloc = std::allocator<T>>
The documentation for this class was generated from the following file: